CORPORATE TRAINING GAMIFIED

Cut training time, lift retention, and make development something employees actually look forward to, with custom training games built around your team.

Fully custom builds 8–16 week delivery LMS & SSO ready

The biggest reskill
in history.

The World Economic Forum says the largest workforce transition in modern history is starting now. Most training was built for a slower world.

59% WORKFORCE NEEDS
TRAINING
Of workers globally will need reskilling or upskilling by 2030.

Training won't
survive the week.

Without reinforcement, learners lose almost everything they were taught inside a week. Most training programs never see it happen because they never measure for it.

50% WITHIN 1 HOUR forgotten
70% WITHIN 24 HOURS forgotten
90% WITHIN 1 WEEK forgotten

So make it
a game.

When training is something you practice, not something you sit through, retention stops being the problem. We build custom games around your workflows, your policies, your people — so the skills that matter actually stick.

MODULES → Missions
COMPLETION → Mastery
PASSIVE → Voluntary replay

The numbers don't lie.

+0 % Higher knowledge retention. Players remember what they did, not what they were told
+0 % Lift in engagement. Voluntary replay beats mandatory completion, every time
+0 % Productivity gain. Skills transfer faster when practiced in realistic simulation
+0 % Feel more motivated. Progress, mastery, and recognition built into the experience

Simulate the skills that matter.

Two domains. Any industry. Every Gosu Upskill title is custom-built around your workflows, your policies, your products, your people.

TRACK · A

Soft Skills

Immersive game environments that train judgment, communication, and behavior under realistic pressure.

  • 01Leadership simulation games
  • 02Communication & negotiation scenarios
  • 03Gamified employee onboarding
  • 04Crisis management & strategy simulations
  • 05Emotional intelligence & behavioral training
TRACK · B

Hard Skills

Realistic, scenario-based games tailored to the exact workflows, systems, and regulations your teams operate in.

Built for your industry.

Every game is custom-built around your sector's workflows, regulations, and language. We don't adapt templates — we embed with your teams.

Our games.

Here are some example games, each one custom-written for a specific industry, a specific skill, and a specific regulatory reality.

GU-01 · LIVE Live Voice Roleplay · Every Industry

Counterpart

You talk out loud to an AI counterpart who pushes back like a real customer, and it scores how you handled the moment, then shows what to coach next time. Ten industry floors, each with a real scenario: a refund turning into a scene, a renewal that’s slipping, a claim with bad news in it. No setup, no login.

  • GenreLive AI Voice Roleplay
  • IndustryTen floors · Sales to safety
  • Key SkillsHard conversations · De-escalation · Composure under pressure
Try a Demo
Counterpart — Marcus, a client across the table: “Why shouldn’t I take FlowGuard’s number to my CFO?”
GU-02 · LIVE 3D Front-Desk Sim · Hospitality

Frontline

New hires learn the greeting, the booking check, and the privacy rules in short lessons, then step behind a real lobby desk to run them live. Hold eye contact as the guest crosses the floor. Welcome them before the silence gets awkward. Verify the reservation without saying the room number out loud, then work the PMS while the queue builds. They practice the whole shift before they ever work one.

  • Genre3D Front-Desk Simulator
  • IndustryHospitality · Hotel front desk · New-hire ramp
  • Key SkillsGuest greeting · Reservation & privacy · PMS fluency
Try a Demo
Frontline — a guest crosses the hotel lobby toward the front desk as the hold-eye-contact timer runs
GU-03 · LIVE Narrative Decision · Cybersecurity

One Click Away

Forget another phishing slide deck. Players live first-hand as a new hire in a high pressure environment, where one clicked link, one skipped MFA prompt, one "just this once" password share snowballs into a full-blown breach. The lesson lands because they lived it.

  • GenreNarrative Decision Game
  • IndustrySecurity awareness · Finance · SMB onboarding
  • Key SkillsPhishing resilience · MFA discipline · Incident response
Try a Demo
One Click Away - chat workspace under pressure GU-03 · ONE CLICK AWAY
DAY 3/5
THREAT · HIGH
INBOX 24
MFA · ON
GU-04 · LIVE Serious Simulation · Insurance

Portfolio

Every insurance recommendation you make plays out as visible consequences across a living city: a denied claim, an uncovered fire, a referral walking in the door. Built on the NAIC Model #275 Best Interest framework, Portfolio trains the judgment classrooms can't.

  • GenreSerious Simulation
  • IndustryInsurance · Producer training · US & UAE
  • Key SkillsSuitability · Disclosure · Audit-ready docs
Try a Demo
Portfolio — isometric living city of policy consequences GU-04 · PORTFOLIO
CITY · LIVE
NAIC #275
CLIENTS 14
SUITABILITY 87%
GU-05 · IN BUILD Investigative Serious Game · AML/CFT

The Desk

The missing layer between slide-based AML training and live casework. Analysts investigate flagged transactions across six authentic terminals, then defend their verdict in writing, scored on whether a CBUAE examiner would call the reasoning defensible.

  • GenreInvestigative Serious Game
  • IndustryUAE banking · MLRO/CCO · FATF 2026–27
  • Key SkillsDefensible docs · Red-flag recognition · goAML
Try a demo
The Desk — post-case feedback panel for an AML investigation GU-05 · THE DESK
CASE 047
6 TERMINALS
FLAGS 12
VERDICT · DRAFT
GU-06 · IN BUILD Investigation Sim · Financial Crime

Compliance
Day

You don't get a manual. You get a supervisor and a caseload. Compliance Day hands a new analyst the bank's full investigation toolkit: document forensics, ownership graphs, crypto tracing, transaction timelines. Then a five-case live shift, where every Approve, Escalate, or Reject is graded on whether the reasoning would hold up.

  • GenreInvestigation Sim
  • IndustryUAE banking · Compliance & AML teams · Analyst onboarding
  • Key SkillsEvidence-led investigation · Sanctions & crypto tracing · Defensible decisions
Try a Demo
Compliance Day — bank investigation portal showing a corporate ownership graph and supervisor guidance GU-06 · COMPLIANCE DAY
CASE 1/5
SANCTIONS · HIT
EVIDENCE 18
DECISION · OPEN

From brief
to build.

Four stages. Typically 8–16 weeks from first call to deployed game.

  1. 01

    Discover

    We embed with your team to map the skills, workflows, and failure modes that matter.

  2. 02

    Design

    Our game designers and your SMEs co-create mechanics that teach the right behaviors.

  3. 03

    Build

    Custom art, systems, and narrative crafted in-studio. Typical timeline 8–16 weeks.

  4. 04

    Deploy & Measure

    LMS/SSO integration, analytics dashboard, and ongoing iteration from live player data.

Training that actually works.

Book a 30-minute demo. We'll show you real training games, discuss your goals, and sketch what a custom build could look like for your team. No obligation.