CORPORATE TRAINING GAMIFIED

Cut training time, lift retention, and make development something employees actually look forward to, with custom training games built around your team.

◆ Fully custom builds ◆ 8–16 week delivery ◆ LMS & SSO ready

The biggest reskill
in history.

The World Economic Forum says the largest workforce transition in modern history is starting now. Most training was built for a slower world.

59% WORKFORCE NEEDS
TRAINING
Of workers globally will need reskilling or upskilling by 2030. World Economic Forum, Future of Jobs Report 2025

Training won't
survive the week.

Without reinforcement, learners lose almost everything they were taught inside a week. Most training programs never see it happen because they never measure for it.

50% WITHIN 1 HOUR forgotten
70% WITHIN 24 HOURS forgotten
90% WITHIN 1 WEEK forgotten
Art Kohn, “The Forgetting Curve”, The Learning Guild, 2014

So make it
a game.

When training is something you practice, not something you sit through, retention stops being the problem. We build custom games around your workflows, your policies, your people — so the skills that matter actually stick.

MODULES → Missions
COMPLETION → Mastery
PASSIVE → Voluntary replay

The numbers don't lie.

Every number here links to the study behind it. Two come from PwC running the same course in a classroom and in VR, one from a meta-analysis of 65 controlled studies, one from a survey of 526 employees.

0 x Faster to train. Same course as the classroom, with time to fit and learn the headset already counted in PwC VR Soft Skills Study, 2020
0 x More focused than e-learning. No second tab, no phone, nothing else competing for the hour PwC VR Soft Skills Study, 2020
+0 % More confidence to act. Practice, not exposure, is what makes people willing to try it live Sitzmann, Personnel Psychology, 2011
0 % Feel motivated by it. Share of people in gamified training who say so, against 61% bored without it TalentLMS Gamification at Work, 2019

Simulate the skills that matter.

Two domains. Any industry. Every Gosu Upskill title is custom-built around your workflows, your policies, your products, your people.

TRACK · A

Soft Skills

Immersive game environments that train judgment, communication, and behavior under realistic pressure.

  • 01Leadership simulation games
  • 02Communication & negotiation scenarios
  • 03Gamified employee onboarding
  • 04Crisis management & strategy simulations
  • 05Emotional intelligence & behavioral training
TRACK · B

Hard Skills

Realistic, scenario-based games tailored to the exact workflows, systems, and regulations your teams operate in.

Built for your industry.

Every game is custom-built around your sector's workflows, regulations, and language. We don't adapt templates — we embed with your teams.

Our games.

Here are some example games, each one custom-written for a specific industry, a specific skill, and a specific regulatory reality.

GU-01 · LIVE Live Voice Roleplay · Every Industry

Counterpart

You talk out loud to an AI counterpart who pushes back like a real customer, and it scores how you handled the moment, then shows what to coach next time. Ten industry floors, each with a real scenario: a refund turning into a scene, a renewal that’s slipping, a claim with bad news in it. No setup, no login.

  • GenreLive AI Voice Roleplay
  • IndustryTen floors · Sales to safety
  • Key SkillsHard conversations · De-escalation · Composure under pressure
Try the Demo →
Counterpart — Marcus, a client across the table: “Why shouldn’t I take FlowGuard’s number to my CFO?”
GU-02 · LIVE Walkable Field-Rounds Sim · Oil & Gas

Operator Rounds

You take a shift as the field operator on Compressor A and walk a rendered control shack and skid. Answer Control on the radio, inspect the equipment, and log what you find in an operator notebook as classified evidence, both what it is and what it means. It teaches field operators to catch an abnormal condition on rounds, record and cross-check the evidence, and escalate with a case that holds up, before a reading like low lube oil turns into a trip.

  • GenreWalkable Field-Rounds Sim
  • IndustryOil & gas · Field & panel operators · Shift handover
  • Key SkillsAnomaly detection · Evidence-based reporting · Radio escalation
Try the Demo →
Operator Rounds — a field operator in the control shack at dusk, radio and notebook tools ready, the plant lit through the window
GU-03 · LIVE Event Safety Simulation

Clear Route

Smoke is spreading through a busy exhibition hall, and you are the duty manager. Raise the alarm, then guide visitors toward usable exits while arranging help for people who need it. Short coaching tips explain each decision as you play. Afterwards, see how your choices affected the evacuation and what to try differently next time.

  • Genre3D Safety Simulation
  • IndustryEvents & venue operations
  • PractiseEvacuation decisions & assisted escape
Try the Demo → Also try Crowd Surge: festival crowd safety
Clear Route gameplay: visitors queue toward exhibition hall exits as smoke spreads across the west aisle, seen from an angled overhead view
GU-04 · LIVE 3D Front-Desk Sim · Hospitality

Frontline

New hires learn the greeting, the booking check, and the privacy rules in short lessons, then step behind a real lobby desk to run them live. Hold eye contact as the guest crosses the floor. Welcome them before the silence gets awkward. Verify the reservation without saying the room number out loud, then work the PMS while the queue builds. They practice the whole shift before they ever work one.

  • Genre3D Front-Desk Simulator
  • IndustryHospitality · Hotel front desk · New-hire ramp
  • Key SkillsGuest greeting · Reservation & privacy · PMS fluency
Try the Demo →
Frontline — a guest crosses the hotel lobby toward the front desk as the hold-eye-contact timer runs
GU-05 · LIVE Narrative Decision · Cybersecurity

One Click Away

Forget another phishing slide deck. Players live first-hand as a new hire in a high pressure environment, where one clicked link, one skipped MFA prompt, one "just this once" password share snowballs into a full-blown breach. The lesson lands because they lived it.

  • GenreNarrative Decision Game
  • IndustrySecurity awareness · Finance · SMB onboarding
  • Key SkillsPhishing resilience · MFA discipline · Incident response
Try the Demo →
One Click Away - chat workspace under pressure GU-05 · ONE CLICK AWAY
●DAY 3/5
THREAT · HIGH
INBOX 24
MFA · ON
GU-06 · LIVE Serious Simulation · Insurance

Portfolio

Meet clients in a simulated US or UAE town and work through the choices behind an insurance recommendation. Ask about their needs, explain your advice and see how it affects their lives, with a report that checks the reasoning and records behind your decisions.

  • GenreSerious Simulation
  • IndustryInsurance · Producer training · US & UAE
  • Key SkillsSuitability · Disclosure · Audit-ready docs
Try the Demo →
Portfolio: an illustrated client consultation in the insurance training game GU-06 · PORTFOLIO
GU-07 · PLAYABLE DEMO Investigative Serious Game · AML/CFT

The Desk

Take an investigator’s seat and work through three financial crime cases. Compare customer records with the transactions, follow the evidence, and explain your decision. Your team lead guides each case and reviews the reasoning with you.

  • GenreInvestigative Serious Game
  • IndustryBanking · Financial crime investigation
  • Key SkillsEvidence review · Documenting decisions
Try the Demo →
The Desk: a wooden investigation desk with case files, a computer terminal, and a coffee cup. GU-07 · THE DESK
GU-08 · IN BUILD Investigation Sim · Financial Crime

Compliance
Day

You don't get a manual. You get a supervisor and a caseload. Compliance Day hands a new analyst the bank's full investigation toolkit: document forensics, ownership graphs, crypto tracing, transaction timelines. Then a five-case live shift, where every Approve, Escalate, or Reject is graded on whether the reasoning would hold up.

  • GenreInvestigation Sim
  • IndustryUAE banking · Compliance & AML teams · Analyst onboarding
  • Key SkillsEvidence-led investigation · Sanctions & crypto tracing · Defensible decisions
Try the Demo →
Compliance Day — bank investigation portal showing a corporate ownership graph and supervisor guidance GU-08 · COMPLIANCE DAY
●CASE 1/5
SANCTIONS · HIT
EVIDENCE 18
DECISION · OPEN
GU-09 · LIVE 3D Mining Simulation · Mining

Aurum

You’re running a small gold mine, and each load starts with a choice about where to dig. Operate the excavator and haul truck, then tune the wash plant and see how much gold is recovered or lost. Two playable levels take you through the production cycle and an equipment fault response, giving new starters a way to connect their operating decisions to the next stage of the shift.

  • Genre3D Mining Simulation
  • IndustryMining · New starters & operator training
  • PractiseProduction cycle · Recovery losses · Fault response
Try the Demo →
Aurum gameplay: a haul truck beside the gold wash plant and settling pond

From brief
to build.

Four stages. Typically 8–16 weeks from first call to deployed game.

  1. 01

    Discover

    We embed with your team to map the skills, workflows, and failure modes that matter.

  2. 02

    Design

    Our game designers and your SMEs co-create mechanics that teach the right behaviors.

  3. 03

    Build

    Custom art, systems, and narrative crafted in-studio. Typical timeline 8–16 weeks.

  4. 04

    Deploy & Measure

    LMS/SSO integration, analytics dashboard, and ongoing iteration from live player data.

Training that actually works.

Book a 30-minute demo. We'll show you real training games, discuss your goals, and sketch what a custom build could look like for your team. No obligation.